| Author |
Thread Statistics | Show CCP posts - 13 post(s) |

Jack Dant
The Gentlemen of Low Moral Fibre
503
|
Posted - 2012.05.14 15:13:00 -
[1] - Quote
Captain Thunk wrote:With the war mechanic, why has the multiple wars escalator been kept in? It was only ever put in to exclude Privateers from attacking many 0.0 alliances, that surprisingly were nowhere near as 0.0 as they wanted to people to think. With the exorbitant costing as it is, there's no need to keep the escalator as well.
This. The huge penalty on a second war is contradictory with the diminishing returns formula you are using, and keeps protecting corp hoppers.
It also creates silly situations. If I want to declare war on a 300 man alliance and their 20 man alt corp, it shouldn't matter in what order I issue the war declarations. But with the multiplier I have to start the large war first to save money. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
503
|
Posted - 2012.05.14 15:49:00 -
[2] - Quote
CCP SoniClover wrote:The war cost multiplier will apply to all your wars equally, but only when a new bill comes up.
What's the logic behind this multiplier? Why should it be so much more expensive to go to war with 2 100 man corps than a single 200 man corp? What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
504
|
Posted - 2012.05.14 16:35:00 -
[3] - Quote
Quote:WeGÇÖve also implemented a good suggestion from Fanfest, which is that if you leave your corporation while it is engaged in a non-mutual war, then you will not be able to rejoin the corporation until that war ends, or until 7 days pass, whichever comes first. How is this a fix for corp hopping? People leave the corp to avoid the war, so why would they want to rejoin before the war is over? What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
504
|
Posted - 2012.05.14 17:16:00 -
[4] - Quote
So, CCP, as part of your war-themed expansion you:
- Made wars 10 to 20 times more expensive for the aggressor.
- Allowed the defender, and the defender only, to bring allies into the war.
- Implemented a fix to corp hopping that doesn't penalize the defenders hopping corp.
- Added a new "get out of jail free card" module.
All that for the defender. The aggressor gets:
- Fixes for a couple exploits you knew about for years.
- Starting wars takes 24 hours less.
That's it? And to think I just fixed my sec status for the expansion... What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
505
|
Posted - 2012.05.14 18:58:00 -
[5] - Quote
Cannibal Kane wrote:Large alliances are going to get decced alot less... smaller corps is going to suffer more. Make that mid-sized corps. With the minimum of 50 million, and the multiplier, then smallest corps are not worth it unless you are after their POS or something. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
507
|
Posted - 2012.05.14 23:09:00 -
[6] - Quote
Har Harrison wrote:This was never suggested to stop people LEAVING a corp at war (the suggetion from fan fest was they take their "yellow" mark with them on their employment history). It was to stop them coming in and out so as to gain a tactical advantage (e.g. sneak into a system and rejoin the corp so WT doesn't see them in local or having someone pull a log off and get a director to boot them from corp so that they can log back in and not be a WT - e.g. freighter pilot). So by "corp hopping", CCP didn't mean corp hopping, but joining/leaving corps in space? Yet another exploit fix marketed as a feature  What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
508
|
Posted - 2012.05.15 08:48:00 -
[7] - Quote
Har Harrison wrote:The idea was presented to fix the issue of rejoining a corp you have left to gain an advantage whilst it was at war. CCP had already suggested that a pilot who left a corp whilst at war would have this marked on their employment history, so recruiters could see that they left corps frequently to avoid a war. This idea was to prevent some of the exploits and to make a consequence of leaving - you couldn't rejoin to pvp after leaving to do indy/pve etc... Yea, but it does nothing to fix a multitude of other corp hopping problems. For example, the case where people all leave the corp and reform it under another name is actually more powerful with the new system. It costs significantly more money to re-dec the new corp, especially since you'd have two wars active (the old corp and the new).
I would be happier if the restriction was to joining ANY player corp instead of just rejoining the corp you quit. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
508
|
Posted - 2012.05.15 09:40:00 -
[8] - Quote
Evelgrivion wrote:I only recently noticed that the asymptote for wardec costs in the current proposal peaks at around 450 million ISK
It doesn't "peak" at anything, it keeps growing, albeit slowly, with number of members in the target. Although, it does take 31k members in alliance to break over 1 bil. And if all of EVE was to join in a single alliance with 350k members, it would only cost 3 bil to wardec it. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
508
|
Posted - 2012.05.15 19:05:00 -
[9] - Quote
Vincent Athena wrote:That war cost equation seems overly complex. This
cost = 5900000 * ( N - 60 )^.5
Gives almost the same curve and is much simpler. Why would CCP ever use a square root when a logarithm base 2.05831 would work?  What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |

Jack Dant
The Gentlemen of Low Moral Fibre
513
|
Posted - 2012.05.21 19:03:00 -
[10] - Quote
Brunaburh wrote:NPC BPOs are unlimited in supply. There is no "deciding" if it's available. Random exploration-dropped BPC volume is wholly determined by player activity. You want it? Go find it, or pay for the BPC someone else found. There's a fixed number of exploration sites available at a given time, and they take non-zero time to scan down and complete. That amount and time, combined with the drop probability, are what will determine supply. What happens in lowsec, stays in lowsec, lowering the barrier to entry to lowsec PVP: https://forums.eveonline.com/default.aspx?g=posts&m=476644&#post476644 |
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